I never tested it in Vanilla though, I'll look into it and let you know how it goes.ĮDIT: Okay, first of all I think you have the wrong idea about the "frilldensity" console variable (which I assume is the one you're changing since it has a 256 maximum value), it only changes the density of the grass/ground clutter, not its draw distance. However the FPS drawbacks were huge (on a 1070 mind you, so it wasn't a hardware bottleneck), so it didn't seem to be worth releasing. Please tell me is it real to fix grass draw distance in vanilla wow.exe?It sure is, or at least I've done it in TBC. Refer to this thread for more in depth info on how I patched the executables with the new hex values.To wrap all of this up, it would be nice to have a way to lower or remove the fog which can hide a lot of detail in some zones, but I haven't found any info on this for these expansions/patch versions yet. WotLK 3.3.5a (WoW.exe+8D7748) - farclip limit for Vanilla zonesĭefault farclip limit float value: 791.666687ĭefault farclip limit hex value: AB EA 45 44 WotLK 3.3.5a (WoW.exe+8D7748) - farclip limit for WotLK/TBC zonesĭefault farclip limit float value: 1583.333374ĭefault farclip limit hex value: AB EA C5 44 Patched farclip limit hex value: 00 40 1C 46ĭefault farclip limit float value: 783.333313ĭefault farclip limit hex value: 55 D5 43 44 Here's some more technical info for those interested:ĭefault farclip limit hex value: 00 40 42 44 WoW.exe - WotLK 3.3.5a - WotLK/TBC + Vanilla zones - Same as above (although this one is because the signature doesn't match since the file has been edited).
#Wow tbc 2.4.3 carbonite addon how to
WoW.exe - WotLK 3.3.5a - WotLK/TBC zones - It seems like the WotLK executable gets picked up as "malicious_confidence_65% (D)" by an antivirus on the virustotal list, this is a false positive, however you can follow the instructions on how to patch the executables yourself below if you wish. Usage: when ingame type in the chat "/console farclip 1-10000" without the quotation marks. WoW.exe - WotLK 3.3.5a - WotLK/TBC + Vanilla zones The value is actually capped at 10000 with this patch.Įdit: apparently WotLK had two farclip value limits in place, one for WotLK and TBC zones, and a second one for Vanilla zones.Vanilla seems to reach diminishing returns way faster than TBC and WotLK, I'm not sure if that's because of the older engine or if I just chose a bad zone.The value will reach diminishing returns at some point (see Vanilla vs and TBC vs How good the game will look will depend on the zone (some zones have more fog than others).If the value is set too high WoW will crash.If the value is set high enough WoW's graphical engine will at some point reach its limit, even with powerful hardware.The higher the farclip value, the more it will affect performance (obviously).See this (Vanilla 1.12 & TBC 2.4.3 - Permanent FoV fix (patched WoW.exe)). Both executables from TBC and Vanilla have my FoV patch included.All executables have been patched with the LAA (Large Address Aware) flag, which I believe will help avoid some crashes at high farclip values.
Let's start with some eye candy, here are a few screenshots. No discussion about politics or religion.This patch unlocks the "/console farclip value" command available in all WoW clients. Reposts, intentional misinformation, low-effort memes, troll posts or comments, questions that can be found using the search function, posts and comments that give or add nothing to the discussion, complaining about bugs ( See the bugtracker) will be removed. Rule #5ĭistributing tools intended for harmful purposes is strictly forbidden. Spreading misinformation or accusing the Staff of causing/supporting any malicious actions without proof will be severely punished. If you're not interested in the project and are only here to create drama/commotion you will be removed.
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